Incarnation
Sends an ether sphere at the target or in the selected direction. At the end point, the sphere tosses all affected enemies in the air and becomes awakened. The sphere deals damage and slows down enemies in a 5 yard radius. The awakened sphere restores some energy to the aspect but exists for a limited time. When destroyed, the sphere returns to the aspect.
If all spheres are awakened, the ability simply deals reduced damage at the end point.
Vortex
Creates an ether vortex that deals damage and slows down enemies in a 20 yard radius of the aspect Every portion of damage dealt consumes energy. In the end, if enough energy is spent, it awakens all the spheres the aspect has.
Astral Lens
Deals significant damage to the selected target, sending both materialized and dormant ether spheres at them. Restores all spheres in a dormant form.
Sorcerer’s Will
Absorbs all awakened spheres and partially recovers energy. It causes a powerful explosion around the character, knocking away all enemies within 30 yards and dealing damage to them. The damage is proportional to the number of absorbed awakened spheres.
God’s Authority
Summons a storm of magical energy with a radius of 5 yards. Within 2.5 seconds, the radius of the storm increases to 30 yards. All enemies caught in the storm will be stunned. The storm lasts 6 seconds, and when it ends, all affected opponents take damage, depending on the time they spent under the effect of the storm.