Until June 3, earn wings, relics, and other useful items!
Your followers constantly risk their lives, solving all kinds of problems. Usually they fight monsters and bizarre machines, but what if one day they have to face the forces of nature? Will your people be able to survive in the wilderness? Circumstances can always change, so it pays to have a few extra skills. Just to be safe.
Goddess Advisor Herida contacted you and told you about her good friend, retired Templar Captain Reinhart. This man is a legend in law enforcement circles, with his unparalleled professionalism and combat skills. When he retired, he started giving private lessons in survival for adepts. Herida believes that this training will dramatically increase your adepts' chances of success in future operations. Reinhart's rates seem reasonable, so you agree. Besides, what can possibly go wrong?
Relics
Adepts can bring slightly suspicious berries from their journeys. 500 berries can be exchanged for one of the following legendary relics: Strange Mushroom, Odd Branch, Curative Root, or Fragrant Blossom Once you have all the relics, you can exchange berries for Victor’s Medals. When the event ends, the remaining items will be automatically converted to Victor's Medals.
Unique Rewards
Plasma Feathers Experimental Transport
Allows you to use class abilities without dismounting. Lets you hover after a jump when out of Combat
Adept Relic |
Stats |
Menar Fang |
+9 to Constitution, +1.5% to general defense, +14,197 to Superiority |
Templar's Medal |
+9 to Perception, +3% to critical damage, +14,197 to Superiority |
Marvelous Feather |
+9 to Intelligence, +3% to companion damage, +14,197 to Superiority |
Ancient Mechanism |
+9 to Agility, +3% to main damage, +14,197 to Superiority |
Curative Root |
+9 to Constitution, +1.5% to general defense, +14,197 to Superiority |
Old Branch |
+9 to Intelligence, +3% to companion damage, +14,197 to Superiority |
Strange Mushroom |
+9 to Perception, +3% critical damage, +14,197 to Superiority |
Fragrant Blossom |
+9 to Agility +3% main damage, +14,197 to Superiority |
Each adept can use only one such relic.