The Firestarter is a ranged caster class that uses torches and heat to burn its enemies to a crisp. As you use your attacks, you will build up Heat, which will enhance some of your attacks, such as Fire Dance & Fire Breath.
SOLO & TEAM PLAY
For packs of enemies, begin by throwing Flaming Sphere. When you’ve used all three, follow up with Eruption to stun the enemies in place. Remember to keep your distance when using Flaming Sphere because it needs the space to build up power—if you’re too close, it won’t be as powerful. Finish off any surviving enemies with either Fire Dance (if surrounded) or Fire Breath (if the enemy is in front of you). In situations where you face packs of more powerful enemies, you can lay waste to the entire battlefield with Incinerating Rain, a huge meteor shower.
Bosses will be a bit trickier, but Flaming Sphere is still the go-to for initiating fights. When all spheres have been thrown, use Eruption and Incinerating Rain. Jump through Path of Flame and use all of your built up heat to burn the enemy with Fire Breath before quickly jumping back through the portal left by the ability. Use up the new Flaming Spheres gained by Path of Flame and then use Shape of Fire to restore your Flaming Spheres—but that’s not all it does! It will also heal you and even allow you to escape from CC (crowd control) effects.
ATTRIBUTES
As a DPS class, we recommend damage-enhancing stats like Main Damage, Critical Damage, and Critical Chance.
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