In the upcoming Rock and Metal update, all elder gods will be able to access the Aspect of Vengeance. You will need an Avatar Trophy to unlock its bonuses and new features. The gold node, for instance, will allow characters to use the ether essence of distortion generals to upgrade their equipment!
If your Temple of Deeds is not fully unlocked yet, we have good news for you: in the new update, you can get up to 6 trophies from the training version of an avatar, which will unlock all divine specializations. You will need trophies from the champion version to learn Aspects.
These sparks add unique attributes to artifacts, increasing damage to enemies of the corresponding army. Minimum bonus is 2%, maximum is 9%. When applied again, sparks increase the bonus by 1%. One legendary artifact can have 3 different attributes, meaning you can deal increased damage to three different invasion armies. Epic and rare artifacts can have 2 and 1 attribute respectively. Keep in mind that modifying the artifact – adding, upgrading, or replacing attributes – costs credits.
Artifact attributes are not the only way you can increase your damage to invaders. Flavius's laboratory offers a few bonuses. To save you the effort of calculating the combined bonus of all the nodes and attributes, we added these attributes (damage to army) to the stat list.
If you want to change an attribute, you can use a Spark of Potential. You can get only four per invasion – one for each completed distortion. When applied, it can replace the selected attribute with a bonus to damage to another army. Using this spark will reduce the stat value by 1-3 points. For example, during an Oceanid invasion, you upgraded the bonus to damage to them to 9%. But when the enemy left Aelion, you decided to change this bonus. When you apply a Spark of Potential, damage to another army will be boosted instead, but the new bonus will be 6, 7, or 8%.
The new aspect will be available to all PC players on December 17!