• Energy Armor. From time to time, both Gorgonides bring up a tough shield. You can remove the shield by shooting it with the cannon in the center of the platform.
• Mighty Backup. The Gorgonides summon bombs at the same time. The bombs start moving towards each other, and if they collide, they will break into pieces which will hit and knock characters off their feet.
• Blood Bonds. If one boss’s health is way lower than the other’s, the weakened boss will recover health until it reaches her partner’s health level.
• Game Over. When one boss’s health drops to 50%, she gets into the cannon and starts shooting at the enemies.
• Vendetta. When one of the Gorgonides dies, she leaves a divine spark behind. The second boss flies into a rage and leaves the cannon. Enraged, the Gorgonide inflicts increased damage, and it becomes even greater over time.
KIRSA’S ABILITIES
• Chained Together. Kirsa picks a few targets, then pulls and chains them together. If the chains are not broken, they will inflict damage and knock the characters off their feet.
• Lasso. Kirsa swings her weapon and strikes in front, stunning all the characters she hits.
RAYNA’S ABILITIES
• Laser Trap. Rayna picks a target and knocks them off their feet after a time, then creates a labyrinth of arrows around the target. If you cross the laser walls of the labyrinth, they explode and knock the character off their feet.
• Arrow Storm. The Gorgonide takes aim and shoots a fan of arrows. The arrows inflict damage and knock all affected characters down.